With Flight 13 now complete, you can now replay the live launch, or continue straight to the live dashboard while Ship 40 still pings its location as it’s being recovered!
Show your location?
Your location will now show in the telemetry view. It is never saved by StarDash, nor does it ever leave your device!
Your browser will ask you next. You can turn this off again at any time.
STARDASH/FLIGHT 13/SHIP 40
connecting
DEMO MODE
T-0 —
FEED —
TRAJ —
SAMP 0
GEN —
REPLAY
T-00:50:00
PHASE PRELAUNCH
MISSION CLOCK
T-00:00:00
LAT / LON — / —FEED MET —DATA —
Time to next event
Liftoff
—
Awaiting T-0 or live motion
Altitude
—km
max —
Speed
—km/h
max —
Mach
—M
max —
Vertical Speed
—m/s
max —
Axial Accel
—g
max —
Downrange
—km
Flight Path Angle
—deg
velocity vs horizon
Apogee (feed)
—km
Payloads Deployed
0/20
T+16:40-27:39
Data Rate
—s
sample interval
Direct Distance
—km
awaiting your location
Mission Events nominal sequence
Orbital State derived, median-7
—
PERIGEE—km
APOGEE—km
SMA—km
ECC—
INC—deg
PERIOD—min
ENERGY—MJ/kg
ANG MOM—Gm²/s
PERI NOISE—km
ENERGY NOISE—MJ/kg
State Vector ECEF / WGS84
X—km
Y—km
Z—km
VX—m/s
VY—m/s
VZ—m/s
|R|—km
|V| REL—m/s
|V| INRT—m/s
V RAD—m/s
V HORIZ—m/s
STENCIL—
SPD SRC—
Air Data modelled
DYN PRESS—kPa
DENSITY—kg/m³
STATIC P—Pa
TEMP—K
SOUND—m/s
HEAT—W/cm²
LOAD—kJ/cm²
REGIME—
SURFACE TEMP—°C
050010001500
—
Geometry derived
HEADING—deg
GND SPD—m/s
XRANGE—km
SLANT—km
SUBPOINT—
PAD—
Envelope measured
ALT km
—
SPD km/h
—
Propellant Load prelaunch
Booster LOX —
Booster CH4 —
Ship LOX —
Ship CH4 —
Downrange Distance vs Altitude flown path
Altitude vs Time
Altitude
Speed vs Time
Speed (inertial)
Flight Profile — Altitude vs Speed
Flown path
Ground Track predicted vs flown
FlownPredicted (feed)Vehicle
Vertical Speed & Axial Acceleration vs Time
Vertical speed (m/s)Axial accel (g)
Detected Events auto
Downrange Distance vs Time great-circle from pad
Downrange (km)
Dynamic Pressure & Mach vs Time modelled atmosphere
Dynamic pressure (kPa)Mach
Stagnation Heating vs Time Sutton-Graves proxy
Heat rate (W/cm²)Heat load (kJ/cm²)
Specific Orbital Energy vs Time flat = coasting
Energy (MJ/kg)
Apogee & Perigee Altitude vs Time osculating two-body, median-7
Apogee (km)Perigee (km)
Flight Path Angle & Heading vs Time from the velocity vector
Flight path angle (deg)Heading (deg true)
Cross-range & Slant Range vs Time to the launch site
Cross-range (km)Slant range (km)
Source starship_tracker_public.json via /api/feed (edge proxy)Note Feed regenerates ~10 s; values between updates are held, not interpolated on charts.MET mirrors the feed's mission_time; phase is auto-detected from motion.Zoom Drag a box on any chart to zoom every chart to that window; double-click, Esc or RESET clears it.Privacy Policy
PRELAUNCH
Speed—km/h
Altitude—km
Accel—g
Downrange—km
Direct Distance—km
Nose off track est—°
connecting
starting
Distance—km
Elevation—°
Bearing—
data age—altitude—speed—peak—closing—
Wave the phone in a figure of eight to calibrate the compass
Use your camera?
AR draws the flight path over your camera view so you can see where the ship is in the sky. The picture stays on your screen: it is never recorded, never uploaded and never saved.
Your browser will ask you next. You can leave AR at any time.
Ship Blocked
The ship stays below your horizon for this whole pass, so there is nothing in the sky above you to point at. The Earth is in the way.
—
Info & Settings
Flight 13 replay
Watch the flight againPlays back the whole of Flight 13 from 50 minutes before liftoff, using the data recorded live on the day. The clock, charts, map and 3D globe all replay with it, and you can pause, scrub and run it up to 60× speed. Leave the replay at any time to come back here.
Interface
Advanced interfaceTurns the dashboard into a dense technical console: the whole page tightens up, every readout is set in the same fixed-width face, and five extra panels and six extra charts appear. The new numbers are worked out from the vehicle’s position and the time it was reported, and nothing else. Some of them describe the air the ship is flying through, which the vehicle does not report; those are worked out from a standard model of the atmosphere and are marked modelled. Nothing is taken away by turning this on, and none of the ordinary readouts change.
Demo mode
Simulate a live flightInjects realistic Flight 13 telemetry starting at T-10 seconds and ticking forward in real time, so the clock, charts, map & 3D globe all respond as if live. Plays the countdown, ignition and liftoff, then on through staging, SECO, coast, entry and landing. For screenshots & demos when no flight is active. Turn off to return to the real feed.
Local data
Reset local storageClears this browser’s saved flight trace and preferences, then reloads. Press and hold for 5 seconds to confirm.
Press & hold to reset
ThemesColour scheme for the whole site, including the charts, map and 3D globe. The high contrast options use stronger text, brighter chart lines and clearer gridlines, which help in bright sunlight or on a dim screen. The rest are there for the look of the thing: two drawn around the Departure Mono typeface, a green phosphor screen, a blueprint, and a printed flight log. Night vision is red on black, for watching a launch outdoors in the dark without losing your night sight, and it dims the map to match. Whichever you pick, the text and the chart lines are held to the same readability as the originals.
TypefaceWhich typeface the whole site is set in. Departure Mono is a pixel face with a lo-fi technical feel, and it is the one the two Departure themes are drawn around, so picking either of those switches to it for you. Set it yourself here at any time and it stays put whatever theme you choose after.
Corner styleThe shape of every rounded corner on the site, from the cards down to the buttons. G1 is a plain circular curve and is what the site has always used. G0 squares everything off. G2 is a smoother curve that eases into the straight edge instead of turning on to it; some browsers cannot draw that shape yet and will show a slightly softer version of G1 instead.
Map styleHow the 2D map and the 3D globe are drawn. Simple is a clean, flat map that follows your theme. Satellite shows real imagery of the ground and sea below, with the clouds removed. Both previews show the same 10 km of ground around the launch pad at Starbase.
Keep my typeface and corner styleEach theme comes with the typeface and corner style it was drawn around, and picking a theme normally switches to them. Turn this on to keep whichever typeface and corner style you have chosen here, whatever theme you pick afterwards.
3D ship during a live flightDraws the ship model on the 3D globe while a flight is happening. The vehicle only reports where it is, never which way it is facing, so during a live flight its orientation is worked out from the path it is flying and is an estimate. Once a flight is over and its data has been worked through, the orientation is rebuilt properly, and that version is always shown whatever this is set to. Turn this off to see a simple marker instead while live.
Smooth speed & accelerationThe vehicle reports only where it is, so speed is worked out from how far it moves between readings, and acceleration from how that speed changes. Tiny timing wobbles in the readings turn into large jumps in both, and the ground track it is measured along is shorter than the arc the ship actually flies up at altitude. With this on, both are corrected for height and averaged over half a minute, which clears the jitter and leaves the real changes. Only applies to a finished flight. Turn it off to see the raw numbers exactly as they arrived on the day.
Direct distance to the vehicleShows how far the ship is from you in a straight line, and marks where you are on the ground track and the 3D globe with a dashed line running out to the vehicle. Your position is read from this browser only while the setting is on; it is never saved and never leaves your device. When the ship is on the far side of the planet there is no straight line to draw, so the readout says Ship Blocked and only your own position is marked.
How often to check your locationThis is the rate at which your location is refreshed (the setting is mostly here for mobile users, e.g if you’re out in the field trying to catch Ship passing overhead). Lower refresh times will be more accurate but it makes little to no difference if you’re on foot so higher refresh rates are there to preserve battery a little bit!
Last checked —every 15 min
Landing celebrationWhen the vehicle is confirmed to be down, a little confetti crosses the page for a few seconds. Cannon fires it up from the two bottom corners. Fireworks bursts it in the left and right thirds instead, so the middle of the page stays readable. Picking one shows you what it looks like. It runs until the paper has fallen off the bottom of the page, which takes about twenty seconds: that is how long real confetti takes to come down, rather than a length anyone chose. If your device is set to reduce motion, nothing is shown either way.
Try itRuns the celebration now, exactly as it will look when the vehicle lands.
Sync readouts to the mission clockReadings take about 13 seconds to travel from the vehicle to your browser, so they arrive a little after the moment they describe. With this on, each reading is held back and shown at the point on the clock it belongs to, and the readouts, the phase and the 3D view all describe the same moment. Turn it off to see every reading the instant it arrives, which lines up better with a live stream. The mission clock itself always shows the true time either way, and the panel always says which moment the readings are from.
StarDash · Flight 13StarDash is designed to be a data dashboard for Starship flights. It was originally a weekend project playing around with the various data sources SpaceX publishes through their website, and has since grown into a full suite of tools and visualisations.
Although the primary source of data is accurate from-vehicle, some areas of data are either derived or estimated from the info published before flight, or from past launches; I can’t promise that every number will be 100% accurate but with more flights and source data to inform the way this all works, I’ll keep on improving this site as best I can!
Contact
Get in touchGot an idea, a feature request, or found a bug? Please reach out!
StarDash is developed by me as a personal project, there is a small monthly hosting bill to keep the site up and running.This site has no ads, no accounts, and is completely free to use; this will always be the case, but if you have enjoyed playing around or watching a flight here and want to support the project, there is a link to Buy Me a Coffee below!Thanks to all of you, no matter if it’s through financial support, sending over bug reports or feature requests, sharing the project, or even commenting, it means the world!Josh :)